ProbeView

class ProbeView : RenderView

Types

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object Companion
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data class Group(id: String, dots: Map<String, List<Vector3d>>, vectors: Map<String, List<Pair<Vector3d, Vector3d>>>)
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inner class Visibility

Functions

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open fun calcBoundingBox(): AABBf?
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open fun getIndexed(index: Int): Any?

Properties

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open override val cylinders: CylinderRenderable
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var dotRadius: Double = 0.04
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var groups: Map<String, ProbeView.Group>? = null
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open override var isVisible: Boolean = true
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open override val spheres: SphereRenderable
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var vectorRadius: Double = 0.02
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val visibility: ProbeView.Visibility